MESSAGES, QUESTIONS AND VARIABLES
You can ask users for information and either save it or not. Obviously you have to create variables before.
There is a difference between "saying" and "asking".
- When you use "Say" a message is shown.
- When you use "Ask" the algorithm waits for information.
Use "Set" to save the information into a variable.
SUGGESTED ACTIVITY
Although you don't have to try the next Scratch program, analize it to make your own conclusions.




